whoami

Steven Christy

→ Agentic Software Engineer · Full-Stack

Once upon a time I was a Senior Software Engineer developing reliable and robust systems with care using C++. Then I assimilated claude code. Now I can engineer anything.

uptime: location: USAstatus: coding

connect --all

ls ./projects

Jesus Saves/

May 2026

A Save Game plugin for Unreal Engine. Designed and developed with care, not with AI.

Unreal EngineC++

Save the Fold/

Aug 2026

Armed with sling and crook, lead your missing sheep back to the fold. A shipped C++23/SFML side-scroller with a deterministic procedural music engine — every playthrough gets its own soundtrack across 28 genres, rendered by original synthesizer instruments built from scratch. Now on the Microsoft Store — read the engineering notes →

C++23SFMLProcedural MusicDSPMicrosoft Store

Logos Font Pack/

Sep 2026

Stop hunting for fonts. A production-ready font pack for Unreal Engine and Unity: 8 variations per font (Regular, Italic, Bold, SmallCaps), 445+ code points per variation, and full support for 48 languages. Now on Fab →

FontsUnreal EngineUnityLocalization

CD open-source

    Most of my projects are closed source and my contributions are in private repos.